ZOODAZZLE

GameCarver is an innovative piece of software that vastly simplifies game production, resulting in proven shorter development cycles with lower risk of over-run

  • Stage Full Product Ready
  • Industry Gaming
  • Location Dublin, Ireland
  • Currency EUR
  • Founded January 2012
  • Employees 5
  • Website zoodazzle.com

Company Summary

Zoodazzle has developed game-authoring tools allowing non-technical users to design and publish games across all major platforms, including iPhones, iPads and Android Smartphones. Our innovative product, GameCarver, allows artists to create games using an advanced drag-and-drop technology – no programming required. Professional developers can make games in a fraction of the normal time. No tool on the market makes game-design easier or faster.

Team

  • Ciaran takes the position of CEO in Zoodazzle after a comprehensive career in industry. He has worked in the software industry for 16 years, including lead-positions in two start-ups from inception to subsequent acquisition. Ciaran has many years of experience as an independent game-developer for Purplenose Games acting as CTO and went on to produce a game that was nominated for the Best Game in the Independent Game Awards, 2006.

  • Petra Vanickova
    CTO

    Petra Vanickova is Zoodazzle's chief technology officer. She has over 8 years of experience in software development and prior to joining Zoodazzle served both in high-technology engineering, including team-lead and project management roles. Petra holds a Master's degree in computer graphics and image processing from Charles University in Prague.

  • Creative Director

    Peter has over 12 years commercial experience working with digital multimedia for web, print and broadcast; clients included the Kerry County Enterprise Board and RTE for whom he created two animated comedy series. His industrial experience to date has been extremely customer-focused: the vast portfolio of work Peter has developed over the years comes from his deep understanding of the requirements gathering process.

  • Software Architect

    Mirko is a software architect with 9 years of experience working in a range of high-tech sectors including visual microscopy, medical imaging, virtual and augmented reality, multimedia systems, aeronautics, space and defense. He gained in-depth knowledge of computer graphics
    implementing innovative solutions for wearable, embedded, distributed and real-time systems. He holds a Master of Science in Comp Software Eng from the University of Bologna

Advisors

  • Phillip Lee
    Lawyer
    Unconfirmed
    David Colleran
    Accountant
    Unconfirmed

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