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"The Matrix for Kids" A dystopian online game that empowers kids to reclaim their identities and their rightful place in the real world.

  • Stage Product In Development
  • Industry Gaming
  • Location Canada
  • Currency CAD
  • Founded November 2010
  • Employees 10
  • Website

Company Summary

WorldTribe Media is an innovative creator of interactive entertainment experiences that uses the power of media as a catalyst for positive social change. WorldTribe recognizes that media in its many forms is the most powerful influencing force in the lives of kids today. WorldTribe engages kids in relevant and compelling online experiences. These experiences empower kids to be agents of change in their actual communities. $1.8B market segment.


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    Brady Schlecker
    Executive Director

    Founder of WorldTribe Media. MBA in Entrepreneurship-Trinity Western University. Inspired by his many personal struggles to seek identity and overcome the emotional trauma and pain that resulted from living without a positive male role model while in his youth, Brady pursued his MBA to determine how best to innovatively implement Web 2.0 technologies to assist others in seeking positive transformation

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    Ryan Thom

    Ryan is a software engineer with 14 years experience and over 20 shipped titles to his credit. Ryan has hands-on experience with nearly every commercial games platform. Digipen: Game Programming, Computer Science

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    John Eberhardt
    Project Manager

    John is an industry veteran (Microsoft and EA) who has directed the production of multiple titles from inception to deployment, producing games with internal and external teams. Genres span from MMO and immersive online virtual worlds to strategy, sports, and kids/family games – all stressing rich environments and deep storytelling. John has a proven track record of launching new quality IPs.

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    Raphael van Lierop
    Creative Director

    Video game industry veteran with 12 years of experience as a game director, narrative director, creative director, producer and designer with studio heavyweights Relic Entertainment and Ubisoft Montreal. -Game Director on Relic Entertainment’s first multi-­‐platform 3rd-­‐person action blockbuster game -­‐ Warhammer 40,000: Space Marine (Xbox 360, PS3, PC) 120+ developers -­‐$40M budget).

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    Les Nelken

    Lead and senior designer with 19 years experience: Turbine, 38 Studios, Microsoft Game Studios
    MMO Experience: Senior Designer, Worldbuilder: The Lord of the Rings Online, Dungeons & Dragons Online and Asheron’s Call 2 Expansion, Copernicus
    -­‐Managed content team producing episodic content on a fast-­‐paced monthly schedule.

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    Norman Stevenson

    Norman has over 20 years of finance, corporate and product development leadership in roles as a manager of technology-based companies including Tantalus and Axia Software. Norman has deep and broad experience effectively communicating with business stakeholders, managing risk, and achieving strategic goals.


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    Peter Brown @ Edwards, Kenny & Bray
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    Norman Stevenson, CGA

Previous Investors

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    Canada Media Fund