Utah Raptor Games

We're making the best 2D multiplayer game that you've never played. It's called FAST FAST LASER LASER, and it's coming to Xbox 360 soon.

  • Stage Product In Development
  • Industry Gaming
  • Location University of Mississippi, University Circle, University, MS, USA
  • Currency USD
  • Founded September 2011
  • Employees 3
  • Website utahraptorgames.com

Company Summary

We are an independent game studio working on our first video game. We're targeting Microsoft's Xbox 360 platform, and have already been approved as registered Microsoft XNA developers.

Team

  • Ryan Keith Rigney
    Lead Designer

    Ryan is the lead game designer at Utah Raptor Games. He has extensive experience writing for video game magazines and publications (including PC Gamer, GamePro, Mac|Life, Develop, and Gamasutra), and has recently published his first book––"Buttonless: Incredible iPhone and iPad Games and the Stories Behind Them" (available on Amazon.com). Currently a student at the Meek School of Journalism and New Media, he also works as the public face of URG.

  • Jonathan Aaron Broom
    Programmer

    Jonathan Broom is a programmer for Utah Raptor Games. Jonathan's interest and experience with graph theory and systems development makes him an integral part of the Utah Raptor team. He is currently a student at the University of Mississippi, where he is majoring in math.

  • David Lee Dubose
    Programmer

    Lee is a computer science major at the University of Mississippi. He shares programming duties with Jonathan, and is endlessly valuable for his expertise with artificial intelligence design. As with the other team members, FAST FAST LASER LASER is his first game, but he has taken to the task with ease.

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