Ungrounded Games

Gamifying Reality! Bridging the gap between entertainment and education

  • Stage Product In Development
  • Industry Software
  • Location Las Vegas, NV, US
  • Currency USD
  • Founded September 2014
  • Employees 7
  • Website ungroundedgames.com

Company Summary

We are a game technology company utilizing new technology to build engaging, approachable educational games that teach real world skills. Our first title, Fantasy Flyers, allows players to experience the fun of building flying drone creations in racing, exploration & experimental environments using a control scheme that matches that of commercial products. Future games will leverage new technologies, discovered via our team's network.

Team

  • Avid gamer and science fiction fan who spent the last five years hanging around SenseAgility Ventures working on projects in both Tech and Consumer Packaged Goods.

  • Led a career in game production and in operations, spanning development of the Might and Magic series in 1999 to supporting projects at Jet Propulsion Laboratories and support teams at Kaiser Permanente. Led teams large and small, educating developers in Scrum and Agile/Lean methodologies. As COO of GarageGames, he led the rebooting of the Toque gaming engine. James currently lives in Las Vegas as he is an avid poker player.

  • Elie Arabian
    Lead Artist

    Elie Arabian is a seasoned art director, with his start at Westwood Studios in Las Vegas. Credits include games such as: Dune II, Lion King, Command & Conquer, Blade Runner, Lord of the Rings: Battle for Middle Earth, Star Wars. Worked every aspect of the game art production pipeline from concept artist to Chief Creative Officer. Elie is a long time resident of Las Vegas; he enjoys playing games, working out and taking the dogs out to the park.

  • Support Services

    SenseAgility will act as the business operations support, providing necessary business management support and consulting services.

    SenseAgility Support Team:
    Aleks Buterman, CFO/Technical Advisor
    Jennifer Hoffman, Creative Director
    Julia Dudyak, Business Operations

  • Principal Engineer

    A veteran game developer and resident of Las Vegas. Worked on all types of games and teams ranging from small web games to full scale AAA console titles. Some of the more notable teams include Lucas Arts, Rockstar Games, and Sony Online Entertainment. Specializing in real time rendering, performance architecture, and networking. Notable games include Battlefront 2, Everquest 2, and Red Dead Redemption.

Advisors

  • Technology Advisor
    Beth Wells
    STEM & Education Advisor
    Unconfirmed
    Michael Mohar
    STEM & Education Advisor
    Unconfirmed
  • Deborah Downs
    Science & Engineering Advisor
    Unconfirmed
    Jonathon Daniels
    Science & Engineering Advisor
    Unconfirmed
    Distribution Channels Advisor

Previous Investors

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