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We offer brands the tools to meaningfully engage tweens and teens (one of the most powerful market) in a safe space and better understand their thought trends.

  • Stage Full Product Ready
  • Industry Marketing / Advertising
  • Location San Francisco, CA, USA
  • Currency USD
  • Founded March 2011
  • Employees 7
  • Website

Company Summary

We know that kids crave the opportunity to learn, but on their own terms. Our first project, currently in development, Our-campus, is a curiosity-driven social app for young people (7-15), uses gameplay, merging competition with cooperation, to increase knowledge. It is a safe space where kids feel empowered. Our-campus is a unique beautiful and addictive 3D space. The goal of the game: Ask the best question. Ever.


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    Founder and CEO

    3rd time founder. Executive producer for international films for brands including L’Oréal, Chrysler, Volkswagen, Kraft Foods, Samsung. Expert
    In tweens & teens. Mother of 2 girls.

  • Witerguy avatar 192 exp
    Director of Game Design

    Creator of highly viral & award-winning community games including Giskin Anomaly, Zorop, A World Without Oil.

  • MS CS, Supelec; Expert for the French National Research Agency, Lead for new products strategy and development at Masa Group.


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    Orrick - Larry Kane
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    Frank Rimerman