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SpaceoutVR, Inc.

Our product, Spaceout.VR is a free to play Social Sci- Fi VR MMO for iOS & Android. Spaceout.VR monetizes entertainment, gaming and communications features.

  • Stage Full Product Ready
  • Industry Software
  • Location Troy, NY, US
  • Currency USD
  • Founded May 2015
  • Employees 7
  • Incorporation Type C-corp
  • Website spaceoutvr.com

Company Summary

SpaceoutVR, Inc. is a mobile Virtual Reality software company founded in 2015. Our product, Spaceout.VR is a free to play Social VR MMO for iOS & Android. Spaceout.VR monetizes with upgrades and features for entertainment, gaming and communications. With 2 years of operations, over 250k downloads and $1.2M invested in our product we are on the launchpad for success!

Team

  • Mondelez 459
    Founder COO

    Dennis is a Serial Entrepreneur and a Digital Marketing and Media Executive with over 20 years of start up experience in New York’s Silicon Alley. His companies have raised over $50 Million in venture capital. His “Start Up” companies included some of the most well-known and prolific in the new media industry starting in 1994.

  • Portrait square
    Founder CEO

    V Owen Bush is a creator and entrepreneur who uses immersion and participation to create transformative social experiences. His works are presented in venues such as live events, music festivals, digital planetaria, IMAX3D, broadcast television, mobile devices, VR and the web.

  • Screen 20shot 202015 11 11 20at 204.34.33 20pm
    Founder CPO

    Ignacio founded and runs Tomorrow.gy an indie game company. Previously he founded Replayful, a software development consultancy. Additionally he served as Viewdle's SVP of Product, packaging its computer vision engine into the company's mobile and gaming product lines (acquired by Google in 2012). Ignacio also served as Chief Product Officer and a founding member of Operator11, a leading-technology video social network.

  • Screen 20shot 202015 06 03 20at 208.36.32 20pm
    Founder CTO

    Agustin is the Co-Founder and CTO at Tomorrow.gy and Replayful. In 2012 he lead the team building the MMO Workout in the Park for Conde Nast (SAMMY Best Branded Social Game). In 2011 he lead the C1 team to develop Condition One the first immersive video app for the iPad, (Mobile winner at 2012 SXSW). Agustin was the Technical Leader behind Operator11's AS2 low latency switching between multiple video streams.

Advisors