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Reim Entertainment

We want to be at the forefront of entertainment through the hard work, love and passion we put into our games.

  • Stage Product In Development
  • Industry Gaming
  • Location Houston, TX, USA
  • Currency USD
  • Founded August 2017
  • Employees 10
  • Incorporation Type LLC
  • Website reimentertainment.com

Company Summary

Reim Entertainment is an entertainment company starting in the gaming industry. Our first game is a new type of ARPG (Action Role-Playing Game) for iOS and Android. The game will be sold at a fix cost, have in-app purchases that are cosmetic and offer regular updates to the game (free and paid). Overtime, we want to expand to other entertainment mediums to bring our stories to short-films, comics and written novels.

Team

  • Armed with a bachelors in applied computing and a masters in global management, Chris aims to work with a team to create amazing games and a sustainable business. He believes that, first and foremost, games are meant to be fun and long lasting.

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    Unity Programmer

    Adrian's recently received his Unity Certification proving his skill within the Unity game engine. While he may be relatively new in this industry he has a thirst for knowledge. He is always learning from online courses and from everyone in the industry that he meets.

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    Unity Developer

    Mike has professional experience as a full-stack web applications developer focusing on responsive and robust web design. He has been working with Unity as a hobby for a while now and is ready to start applying his skills as a member of our team!

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    Audio engineer

    Carlos hails from Guadalajara, Mexico and has worked with music, sound and media for the last 14 years. He has worked on 400+ projects ranging from radio, TV shows, films and video games. Carlos has a passion for video games and wants to use his trade to make something amazing!

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    3D Artist

    Adam brings an extensive amount of experience to the team. He has worked over 11 years in creating technical and photoreal product renderings and has a BS in Media Arts and Animation from the Art Institutes International Minnesota.

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    Concept Artist

    Ryan grew up watching her dad play games like Diablo, Half-Life and Oblivion which sparked her interest and passion in the artwork and development that goes on "behind the scenes". Participating in the creation and the artistic direction of a project is one of her dreams.

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    Game Designer

    Andrew recently graduated from DePaul University with a BS majoring in game design. He will be applying game theory, balancing game systems and more to the project. Since completing his degree he is ready to start honing his skills as a game designer.

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    Content Writer

    Jacob is a creative through and through. He can play multiple instruments, written dozens of songs, played in a band, can draw and has worked on his own novel. His passion for stories has been with him since childhood. After watching movies he would spend countless hours analyzing them to find plot holes or alternative possibilities the story could have taken.

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    Screenwriter

    Paul has worked on screenplay for cartoons and other projects with a knack to capture nuanced details in stories that can drastically change how things are conveyed. He received his Bachelors of Arts from the State University of New York at Lbandy. His favorite genre of games are JRPGs.

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    3D Character Artist

    Kathleen brings a wealth of expertise to the team. She got her bachelors in computer animation from Full Sail University and went on to work in various roles involving character animation and 3D modeling.