The traditional keyboard stems from the typewriter mech., that is not for the hands, and the mouse is not for the hands either- just for 1. We shall correct it.
I'm a seasoned professional of office pant-sitting, key striking and mouse driving. And once I questioned myself: what can be done to revolutionize the interface?
Ultimately, the optimum solution was found: a combination of mechanical design features of a from-scratch developed 2-piece input device and the novelty GUI-s. The optimum formula that can be applied to everything: 3D, 2D, especially, but the General User as well. Mass product