Our studio is an effort to push the boundaries of video games with stunning storylines and a creative approach to the development of interactive media.
We already are in development of our first product, a narrative based survival horror role playing game called RUIN. The formula has proven commercially and critically successful for other titles in the industry such as Bioshock, Dishonored and System Shock 2. We want to expand on the ideas set forth in these titles and show the jaded gamer that there are still worlds to discover.