Ker-Chunk Games, LLC.

We create cross-platform, puzzle game experiences targeting women in the social and casual games space. We craft bold ideas, explosive creations, & fun.

  • Stage Prototype Ready
  • Industry Gaming
  • Location Atlanta, GA, US
  • Currency USD
  • Founded February 2014
  • Employees 4
  • Website ker-chunk.com

Company Summary

Ker-Chunk Games creates cross-platform, social, puzzle games experiences for women by women developers and designers. Our games use what is working in free-to-play to drive monetization and organic growth of users, but innovating on gameplay by creating new content for the casual games market. As part of our B2B strategy, our original IP, PrinceNapped, is built on top of a platform designed to be easily rebranded by fantasy-based IPs.

Team

  • CEO & UX Designer

    Molly has worked as a producer & game designer for 4 years and in entertainment for 7. Previously she worked for Thrust Interactive creating products for brands such as Turner, Ralph Lauren Fragrances, Royal Palm Games, Sports Challenge Network, and more to release mobile games, advert games, and creative content. She also serves on the Barbie Global Advisory Council and Chairs the International Game Developers Association's Atlanta Chapter.

  • Art Director

    Annick is of Swiss nationality, but was born in the Philippines and grew up throughout Latino America and Europe. She received a BFA in Illustration from Savannah College of Art & Design. Since, she has worked for Eyes Wide Games as a 2D, concept and environment artist on games for the The Walking Dead IP. She also worked for Floyd County Productions as a background artist on the TV show ‘Chozen’. She is now working as Art Director for Ker-Chunk.

  • Narrative Designer & Animator

    Leah Knighton is a 2D & 3D artist and animator from Atlanta, Ga. Leah graduated with a BFA in Animation at the Savannah College of Art and Design and since has worked as a 3D modeler and texture artist for Aberle Films. She is now a co-founder for Ker-Chunk Games and in charge of narrative direction and animation. She is proficient at creating memorable, marketable characters and then executing them with in-game animations.

Advisors

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