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Game Masterminds

A company specializing in innovative games that release on PC, Mac, and tablets with monetization targeted to platform. (In-App/Up-Front)

  • Stage Product In Development
  • Industry Gaming
  • Location St. Louis, MO, USA
  • Currency USD
  • Founded January 2013

Company Summary

This company creates computer games that aren't directly similar to games currently in the market. Its purpose is to create games based on these core games, but with specific variations that significantly change the gameplay. The focus is to create games that haven't been seen before, while staying close enough to the originals to be easily sold. The customers in this case would be mainstream and hardcore gamers, gamers who want something new.


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    Franklin Stuart Pride
    Head Developer

    A professional developer with the Unity3D game development engine since 2007, Franklin has performed tutoring and consulting services for dozens of companies in addition to releasing his own licensed game (The Farming Game: Software Edition). He additionally has extensive experience in Cheetah3D, Photoshop, and the overall art-to-engine pipeline.

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    Virginia Marie Howell
    Concept Artist

    Virginia is a part-time cartoonist and concept artist who specializes in stylized drawings and character art. She has sold large paintings in addition to smaller caricatures as part of her work, but is looking to expand into a more professional business.

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    Aaron Cross
    Senior 3D Artist

    Aaron Cross is a freelance video game developer based in New Zealand. He has produced three video game titles since 2006, and has provided art and programming solutions to Unity developers across the globe.

    In addition to commercial games, he has used the Unity game engine to develop simulations for medical training, architectural visualization, science, and research, conservation, and visual reconstructions for evidence used in court cases.