FlairGameWorld
FlairFriends are the first "smart" collectible toys for kids that come to life in an online learning game.
- Stage Full Product Ready
- Industry Gaming
- Location Westport, CT, US
- Currency USD
- Founded April 2013
- Employees 2
- Incorporation Type LLC
- Website FlairFriends.com
Company Summary
FlairGameWorld for kids has created an all-new platform for playing, learning, and sharing. FlairFriends are the first "smart" collectible toys that come-to-life in an online learning game. FlairFriends teaches kids about different cultures and places around the world all while having fun. Our platforms supports positive online behavior and is patent-pending.
Team
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Co-founder and CEOAfter successfully running two companies, Alli launched FlairFriends. Alli has worked for several national companies as a senior designer, marketing director, and branding specialist. Alli holds a BA in Architecture from the University of Colorado and continued her design studies at Parsons, Otis, and SVA in New York. Originally from Los Angeles, Alli now lives with her husband and two kids in Westport, Connecticut.
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Geoff MeekCo-founder and CTOGeoff brings a background of computer science, gaming, and internet technology to the team. Geoff worked on the core team of the physical/virtual hybrid game company Virtual Music Entertainment, which merged games and music with the Virtual Guitar, VPick and Virtual Drums (VStix). Geoff also worked on key patents sold to Harmonix which was sold to MTV in 2006. Geoff’s work has developed a theme revolving around virtual/physical hybrid projects.
Advisors
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