Fingerprint Digital, Inc

The first mobile learning and play network for kids and their grown-ups.

  • Stage Full Product Ready
  • Industry Media and Entertainment
  • Location San Francisco, CA, USA
  • Currency USD
  • Employees 7
  • Website fingerprintplay.com

Company Summary

Fingerprint is a full-featured mobile entertainment and learning network for children that improves App discovery and conversion through a series of monetization tools that help developers and content creators increase revenues. Our customers are both consumers and content companies such as Mattel and Dreamworks. Seed funded by THQ and Reed Elsevier, our product launches October 2011.

Team

  • Heather Regan
    VP Product Management

    Heather is a learning industry veteran. Most recently she was COO of Everloop, a kids social network. Previously she held product management roles at Smarty Ants, Gazillion, and LeapFrog.

  • Nancy MacIntyre
    CEO

    Nancy is the former EVP of Product Innovation and Marketing at LeapFrog Enterprises. Previously she was VP Publishing at LucasArts and VP Marketing at Hasbro Interactive. She has worked on over 100 games generating $3 billion+ in revenue.

  • Brad Edelman
    CTO

    Brad was the CTO and Co-Founder of PlayFirst. Previously he held senior engineering roles at Macromedia. He holds 12 technology patents.

  • Phil Shpliberg
    VP Marketing & Customer Acquisition

    Phil headed marketing for the Social / Mobile division of 2K Games, part of Take Two Interactive. Previously he held marketing roles at game maker UbiSoft and Campbell's Soup.

  • Darren Atherton
    VP Content Development

    Darren led External Product Development at LucasArts, a division of LucasFilm. Previously he held production roles at Mattel, Learning Company, and Electronic Arts.

Advisors

  • Ron Fleming, Pillsburgy
    Lawyer
    Unconfirmed
    Deborah Cardoso, K2MediaLabs
    Accountant
    Unconfirmed

Previous Investors

  • K2MediaLabs, THQ, Reed Elsevier, Suffolk Holdings
    Unconfirmed

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