Fingerprint Digital, Inc
The first mobile learning and play network for kids and their grown-ups.
- Stage Full Product Ready
- Industry Media and Entertainment
- Location San Francisco, CA, USA
- Currency USD
- Employees 7
- Website fingerprintplay.com
Company Summary
Fingerprint is a full-featured mobile entertainment and learning network for children that improves App discovery and conversion through a series of monetization tools that help developers and content creators increase revenues. Our customers are both consumers and content companies such as Mattel and Dreamworks. Seed funded by THQ and Reed Elsevier, our product launches October 2011.
Team
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Heather ReganVP Product Management
Heather is a learning industry veteran. Most recently she was COO of Everloop, a kids social network. Previously she held product management roles at Smarty Ants, Gazillion, and LeapFrog.
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Nancy MacIntyreCEO
Nancy is the former EVP of Product Innovation and Marketing at LeapFrog Enterprises. Previously she was VP Publishing at LucasArts and VP Marketing at Hasbro Interactive. She has worked on over 100 games generating $3 billion+ in revenue.
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Brad EdelmanCTO
Brad was the CTO and Co-Founder of PlayFirst. Previously he held senior engineering roles at Macromedia. He holds 12 technology patents.
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Phil ShplibergVP Marketing & Customer Acquisition
Phil headed marketing for the Social / Mobile division of 2K Games, part of Take Two Interactive. Previously he held marketing roles at game maker UbiSoft and Campbell's Soup.
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Darren AthertonVP Content Development
Darren led External Product Development at LucasArts, a division of LucasFilm. Previously he held production roles at Mattel, Learning Company, and Electronic Arts.
Advisors
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Ron Fleming, PillsburgyLawyerUnconfirmedDeborah Cardoso, K2MediaLabsAccountantUnconfirmed
Previous Investors
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K2MediaLabs, THQ, Reed Elsevier, Suffolk HoldingsUnconfirmed
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