Augmented Reality will generate $100BN revenue by 2020, mostly from headset sales. Right now, there is no killerapp for headsets.
eSports will generate $3BN revenue by 2020. The two drivers for AR/VR headset adoption will be gaming and social networks.
Our product is a mobile game controller/choice controller for headsets, and mobile game zones using IoT beacon technologies: a complete platform for competitive outdoor gaming and eSports.