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Desert Owl Games

Desert Owl Games produces the virtual-goods driven, free-to-play PC game, Void Rim, by a team with successful exit in this market.

  • Stage Full Product Ready
  • Industry Gaming
  • Location Tucson, AZ, USA
  • Currency USD
  • Founded April 2011
  • Employees 4
  • Website

Company Summary

Desert Owl Games produces the free-to-play PC game, Void Rim. By removing the subscription requirement that limits the competition, we are able to reach gamers more quickly and build lasting customer relationships through interactive communities and completed expansion content. Founded by the pioneers of microtransaction and free to play spaces in the US, Desert Owl Games not only created, but has a true understanding, of this market.


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    Arthur R Griffith
    Co-Founder, CEO

    Arthur has been programming professionally for 15 years, and has a real passion for graphics, game logic and artificial intelligence. Arthur was a creator, designer, and the lead developer of PoxNora: a pioneer in the realm of free to play (F2P) games, which was aquired by Sony Online Entertainment. Arthur has also developed dozens of online, mobile and social media games and apps for companies including Paramount, Nokia, Sony, Motorola and more.

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    Justin S Felker
    Co-Founder, Technology Director

    Justin specializes in server architecture, web-scale tech, and database design. In 2004, Justin moved to Tucson, AZ to work with Art Griffith at Octopi LLC, a small game developer that would later become Sony Online Entertainment's Tucson studio. There he would lead the development of mobile and web-based games for companies such as Nokia, Discovery Channel, Paramount and others, as well as co-create the indie game success PoxNora.

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    Darcie Banfield
    Co-Founder, Art Director

    Darcie is the resident 3D animator at Desert Owl Games. After graduating with her second degree in art in 2008, she was then hired as an artist on PoxNora. Darcie has made and animated over 500 sprites and painted runes for PoxNora. For Desert Owl Games, she now does 3D character art and animation for Void Rim.

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    Linsay Maria Craten
    Co-Founder, Marketing Director

    Linsay brings over 10 years of entrepreneurship, marketing, sales, and consulting experience. From handling over $30M in Fortune 100 accounts to consulting for small venture startups, she demonstrates leadership intelligence through goal orientation and consistent follow-through. With a passionate and hand-on approach, she quickly and efficiently brings games to the attention of investors and players.


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    Matthew Thrasher
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    Jim Hentz