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Bravado Waffle Studios

A new breed of mobile social game studios focused on providing meaningful shared experiences through interaction and Gaming for Good.

  • Stage Product In Development
  • Industry Mobile
  • Location Castro Valley, CA, USA
  • Currency USD
  • Employees 4
  • Website

Company Summary

What we do different: Enhance acquisition without adding expense by incentivizing word-of-mouth marketing and allowing users to create memorable experiences worth sharing. Build brand loyalty and retention by promoting Gaming For Good initiatives and charities. Grow revenue with reward based ads and virtual goods that focus on retention to promote goodwill spending rather than churn-n-burn strategies that replace enjoyment with monetization.


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    Stephen Dick

    Experienced entrepreneur, designer, and marketer. In 2007 he went into business for himself starting an internet marketing consulting company which had clients ranging from luxury real estate development, offshore banking, and iPad accessories and has been self-employed ever since. His creative approaches to marketing and keen eye for opportunity have helped him to build several of his own successful businesses in various fields.

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    Josh Lytle
    Lead Developer

    Josh started his career working on a support level for companies like Microsoft, Intuit and eBay. Principal architect for several major systems that are currently in use by thousands of users per day. He has self published several applications in the iTunes App Store as well as worked on several large scale applications for companies such as PayPal and 21st Century Fox.

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    Robert "Ruffs" Ruffolo
    Art Director

    As Art Director at Dreamwave Productions, he resurrected the Transformers brand with a new comic taking it to number 1 in sales. Also worked with Capcom as a freelancer. Rob soon moved into concept art, working on video game and toy brands from Transformers and Star Wars to My Little Pony and Mr Potato Head. Most recently he contributed work to the movie Battleship and the upcoming GI Joe: Resurection with character and vehicle concepts.

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    Jesse Ratterree
    Sound Engineer

    Experienced musician and composer, 10+ years software development. Left college and started own software company at age 19 that grossed over $100k in its first year ended up expanding over $1 million in yearly revenue.