gottaBot

We make a social, browser-based game where kids design and program virtual robots to compete in realistic 3D challenges.

  • Stage Prototype Ready
  • Industry Education
  • Location Cambridge, MA, USA
  • Currency USD
  • Founded March 2013
  • Employees 3
  • Website gottabot.com

Company Summary

We make a social, browser-based game where players create and play with virtual robots in realistic 3D environments, so that they have fun while learning programming, math and science. We do this because we believe a major shift in labor markets will make computational thinking more of a necessity, and we want to gradually introduce kids to the subject using gaming, starting with about fourth grade.

Team

  • Jack Gray
    Co-founder

    Jack has been a technical leader in various startups for the last 25 years, among others: Amicas; SolidWorks; and Revit. At Autodesk for the last ten years, he held many roles, pioneering SaaS capabilities for Revit Energy Analysis, innovating geometric algorithms and UIs to support design. Prior to software development, Jack’s experience includes teaching CAD at WIT, a Harvard EdM (design theory with Arthur Loeb), and working as an Architect.

  • Erik Egbertson
    Co-founder

    Erik started his career as an architect then moved to software development contributing to Revit a new 3D modeling application. While working as a software designer for Autodesk he completed a MS in User Experience (UX) at Bentley University and is now a product owner / UX designer for a startup SaaS based billing system. Erik is also a part-time instructor at the Boston Architectural College. His passions include teaching, technology and design.

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