My company, PlayHybrid, is developing "AAA" mobile games for casual users, which offers the highest graphic experience in the F2P market.
PlayHybrid was founded by one artist and one developer from Dreamworks Animation, where we were using the Unreal Engine 3 for pre-viz. Realizing the capability of the engine, the two of us decided to develop our own IP using our knowledge and creative talent. Our game appeals to a broad range of demographic groups. We are doing things in Unreal that no other developer has done before, as a result, we have created an impressive game environment.