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Goo Technologies

Web-based 3D engine (WebGL/HTML5) for games and visualizations.

  • Stage Concept Only
  • Industry Gaming
  • Location Sergel's Square, Stockholm, Stockholm County, Sweden
  • Currency SEK
  • Website

Company Summary

Goo Technologies, a company based in Stockholm, Sweden, is the developer behind the Goo Engine, a web-based 3D engine (WebGL/HTML5) for games and visualizations. Customers are game publishers but also the retail industry. Goo Engine enables “instant play” i.e. game starts immediately a big download, which increases user conversion. Also, the same Goo application can run on any computer, tablet, mobile phone, or smart TV that supports WebGL.


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    Ola de Freitas
    CEO & Sales

    Founder of three companies, including Ardor Labs and Greenturn Management. Previously Schneider Electric and Swedish Trade Council. Extensive experience from deal making, personal sales track record of 500+ MSEK.

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    Rikard Herlitz

    10+ years of experience from gaming industry and 20+ PC/Xbox/PlayStation titles. Founding member of jMonkey Engine and Ardor3D. Previously at NCsoft, Jadestone, and Idol FX. Won the JavaOne "Rock Star" award in 2008.

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    Joshua Slack

    Previously at NCsoft, now president of Ardor Labs with clients like NASA JPL and Rolls-Royce Marine. Founding member of jMonkey Engine and Ardor3D. Winner of NCsoft Technical Innovation and JavaOne "Rock Star" awards.

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    Tom Söderlund
    Advisor: Gaming

    Game producer and entrepreneur with 12+ years experience. Founder of four companies, including It's Alive! (sold to Daydream for $2.4M) and A Different Game. Creator of games BotFighters, Ghostwire. MSc from SSES.