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Platform for in-person social games. Whether for entertainment, team-building, conference icebreakers - when people meet, we make smiles!

  • Stage Product In Development
  • Industry Gaming
  • Location Fremont, CA, USA
  • Currency USD
  • Employees 3
  • Website

Company Summary

Our principals have 31+ years videogame experience, with 40+ shipped titles including AAA titles like Tony Hawk and Spiderman. Our aim is to take the dynamism, energy, and fun of games at home with friends, and bring it out to the bar, the restaurant, & the coffee shop. We are taking back the phrase 'social games' and putting you, your friends, your teammates at the heart of the game. Whenever people are together our technology makes it more fun.


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    Aaron Joseph Cammarata

    Aaron Cammarata started designing games as an 8-year-old Dungeon Master. In 1995 he joined Activision, and has since worked in Design, Production, and Engineering at studios like Neversoft and THQ. He has 15 shipped titles and counting, including the multi-million-selling Tony Hawk franchise. He was EP of the RealWorld simulation platform, developed with DARPA to provide a rehearsal and training solution to first responders and military users.


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    Seth Gottleib, Cooley LLP